Abstract
The business game is broadly used as teaching materials to study business administration, where student does virtual experience about the structure of corporate management. However, high concern is put on evaluation of which knowledge has gained as a learning effect of a business game conventionally. And research on the study move which a business game achieves is seldom done. In this research, I consider that a student may acquire the ability to discern the virtual world more deeply through the model currently embedded at the business game.